Saturday, January 18, 2014

Zombie Deck Guide - We're Alive #2014

Table of Contents
I Zombie Support
II Non-Zombie Support
III Extra Deck
IV Engines
V Combos
VI Deck Skeletons


The guide is quite long, so click Read More to read on!

I  Zombie Support  

Mezuki
EARTH/Zombie/Level 4
You can remove from play this card from your Graveyard to Special Summon 1 Zombie-Type monster from your Graveyard.
1700/800
The main combo maker of the deck. While in the graveyard he lets you Special Summon another Zombie monster from your graveyard  at the cost of banishing himself which can also mean cards can re use it for you.
Always run 3.

Plaguespreader Zombie
DARK/Zombie/Tuner/Level 2
You can return 1 card from your hand to the top of the Deck to Special Summon this card from your Graveyard. If you do, remove this card from play when it is removed from the field.
400/200
The tuner of the deck and really the only Zombie tuner of the deck. Its revival effect makes it effective in the deck and being a Zombie alone means that most of the deck will be able to abuse it and revive/search it.
Even tho it's at 3, people tend to use less copies so your hand doesn't clog and its banishing effect doesn't bother you as you mostly summon it with other revivers such as Mezuki and there are other cards which let you re-use your banished monsters.
Run 2-3.

Goblin Zombie
DARK/Zombie/Level 4
When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.
1100/1050
The decks searcher. Its effect is easily to pull off and doesn't miss the timing so using it for a Synchro Summon still means you get the search. It also searches any relevant Zombie card excluding Pyramid Turtle. Opening with this is good as you get your combo pieces early.
Run 2-3

Zombie Master
DARK/Zombie/Level 4
Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Zombie-Type Monster from either player's Graveyard.
1800/0
Instant Level 6 Synchro or Rank 4 Xyz. It can also ditch monsters such as Destiny HERO - Malicious which are only useful in the graveyard. Every Zombie deck should be maining this but the number of this depends on your style. Some people prefer to run a lower number as they feel its already easily searchable and summonable while others tend to use more so they can draw it at later points in the game to get an easy beatstick.
Run 1-3

Blue-Blooded Oni
DARK/Zombie/Level 4
When this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 or lower Zombie-Type monster in your Graveyard; Special Summon that target.
1000/1700
Is mostly used in Zombie decks which are more Xyz focused. Combos well with Lavalval Chain for a mill and summon which lets you summon out more rank 4's. If your deck is mostly Synchro based you shouldn't need this but if you do tend to go for Rank 4's using this can be pretty handy.
Run 0-2.

Spirit Reaper
DARK/Zombie/Level 3
This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.
300/200
Before it used to be really good when there weren't many outs to this and this was also a Debris Dragon target. But now most decks can easily get rid of it and Debris Dragon has been hit to 1.
Run 0-1

Pyramid Turtle
EARTH/Zombie/Level 4
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
1200/1400
At the moment it is too slow to work, but in a more Pure Zombie build you could use this along with Creature Swap.
Run 0-2 only in builds with Creature Swap.

Shutendoji
EARTH/Zombie/Level 4
Once per turn, you can activate 1 of these effects:
●Banish 2 Zombie-Type monsters from your Graveyard to draw 1 card.
●Select and Return 1 of your banished Zombie-Type monsters to the top of your Deck.
1500/800

It can return back your banished Mezukis and lets you draw a card which is the only themed relevant Zombie card which lets you do this.
Not really needed in Zombies atm.
Run 0-1.

Book of Life
Normal Spell
Special Summon 1 Zombie-Type monster from your Graveyard and remove from play 1 monster from your opponent's Graveyard.

Its a themed Monster Reborn which can also manipulate your opponents graveyard. It can also summon any of your Synchros while you have Zombie World out. Mezuki does the job better but this is still a nice way to revive another Zombie.
Run 0-2

Zombie World

Field Spell
All monsters on the field and in every Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.
With this it means you can summon any monster from your graveyard with Book of Life and also summon any monster from either players graveyard with Doomkaiser Dragon. This card can also stop some meta decks such as Hieratics as they won't be able to summon Hieratic Dragon King of Atum.
Run 0 or 3

Other Zombie Support

Note: These should rarely be played and mostly at 1 unless you have a more specific build based around them.
Endless Decay
Il Blud
Bone Crusher
Beast of the Pharaoh
Pain Painter


II  Non-Zombie Support  

Dark Armed Dragon

Dark/Dragon/Level 7
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
2800/1000
Most of your Zombies are DARK, and your graveyard is easily manipulated and also you can search this and add it to the top of your deck with Lavalval Chain making this card really consistent in the deck.
Run 1 Mostly, some decks choose not to run this tho.

Tour Guide from the Underworld

DARK/Fiend/Level 3
When this card is Normal Summoned, you can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.
1000/600
Its a great card in the deck as it can grab you a rank 3 such as Leviair, the Sea Dragon who will be able to summon back your banished monsters such as Mezuki meaning if you use it for a Synchro Summon/Xyz with it, it will go back in your graveyard for another use. 
Run 0 or 3 along with possibly another Level 3 Fiend.

Card Trooper

EARTH/Machine/Level 3
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card.
400/400
Free miller with ATK that can run over a lot of stuff including Thunder King Rai-Oh, and when destroyed it will let you draw a card. Its also a Debris Dragon target.
Run 0 or 2

Destiny Hero - Malicious

DARK/Warrior/Level 6
You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
800/800
The deck can easily send this from your deck to your graveyard with cards such as Armageddon Knight and Lavalval Chain, and also easily sent from your hand to the graveyard with cards such as Divine Wrath, Phoenix Wing Wind Blast and Zombie Master and Dark Grepher can do both.. So drawing this won't be dead and setting it up will be easy. With Plaguespreader Zombie and this it can easily turn into 2 Level 8 Synchros such as Beelze, King of Dark Dragons and Void Ogre Dragon.
Run 0 or 3

Debris Dragon

WIND/Dragon/Tuner/Level 4
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in face-up Attack Position. Its effects are negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.
1000/2000
Gives you a 1 card nuke with Black Rose. With Beast of the Pharaoh you will get a Zombie right after your destroy all cards on the field letting you possibly otk on the turn.  Only use this if you have atleast 2 targets tho.
Run 0-1.

Dark Grepher
DARK/Warrior/Level 4
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the Graveyard.
1700/1600
Great to set up your graveyard. Summonable with Summoner Monk meaning you can go for a Lavalval Chain right after. Searchable with Reinforcement of the Army.
Run 0-2, If you run Destiny HERO - Malicious this should really be ran at 2.

Summoner Monk

DARK/Spellcaster/Level 4
Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
800/1600
Lets you summon Armageddon Knight or Dark Grepher for the mill, or even Mezuki itself and then you get to go into a rank 4 such as Lavalval Chain. 
Run 0 or 2.

Burial From a Different Dimension

Quick Play Spell
Select up to 3 removed from play monsters, and return them to their owners' Graveyards.
Lets you re use Mezuki and Plaguespreader Zombie.
Run 1.

Foolish Burial
Normal Spell
Send 1 monster from your Deck to the Graveyard.
Sets up your graveyard with cards such as Mezuki, Plaguespreader Zombie etc.
Run 1.

Divine Wrath
Counter Trap
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
An easy way to discard monsters while also being a good card against the meta at the moment. But running this and the amount is your choice and depends on your playstyle. 
Run 0-3

Phoenix Wing Wind Blast

Normal Trap
Discard 1 card to target 1 card your opponent controls; return that target to the top of the Deck.

Same as Divine Wrath but this instead can clear problem cards or even make your opponent dead draw a card next turn.
Run 0-3

Other Non-Zombie Support
Armageddon Knight
Blackwing - Zephyros the Elite
Effect Veiler
Gorz, the Emissary of Darkness
Maxx C
Mystic Tomato
Tragoedia
Allure of Darkness
Creature Swap
Enemy Controller
Forbidden Lance
Call of the Haunted
Raigeki Break


III  Extra Deck  

Revived King Ha Des
DARK/Zombie/Synchro/Level 6
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.
2450/0
Can negate monster effects such as Ryko, the Lightsworn Hunter and Card Trooper, but with the extra deck being tight this really doesn't fit into the deck and there is no space for it.
Run 0-1, Could be sided aswell.

Doomkaiser Dragon
FIRE/Zombie/Synchro/Level 6
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Typemonsters
When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.
2400/1500
Only run this if you are using Zombie World, if you don't its rarely even going to be summoned.
Run 0-2, only run it if you use Zombie World


Beelze, King of Dark Dragons
DARK/Dragon/Synchro/Level 8
1 DARK Tuner + 1 or more non-Tuner monsters

Cannot be destroyed by battle or card effects. When you take damage from a battle involving this card or from an opponent's card effect: This card gains ATK equal to the amount of damage you took.
3000/3000
Destiny HERO - Malicious + Plaguespreader = This. Easily summoned in the deck and can be troublesome for your opponent to get rid of it. At the moment its still an OCG only card.
Run 1-2.

Void Ogre Dragon
DARK/Dragon/Synchro/Level 8
1 DARK Tuner + 1 or more non-Tuner monsters

Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.
3000/3000
It has high stats and its effect isn't too hard to pull off when you tend to use up your hand to set up your graveyard. 
Run 0-1.

Vulcan the Divine
FIRE/Beast-Warrior/Synchro/Level 6
1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand. This turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use the effect of "Vulcan the Divine" once per turn.
2000/1600
Can get rid of problem cards while also bouncing your cards such as Call of the Haunted which could be used next turn or even bouncing cards and using them as discard costs for cards.
Run 1. The best level 6 Synchro Monster for the deck.

Lavalval Chain
FIRE/Sea Serpent/Xyz/Rank 4
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects;
● Send 1 card from your Deck to the Graveyard.
● Choose 1 monster from your Deck and place it on top of your Deck.
1800/1000
The best rank 4 in the deck. Since most of your Zombies are level 4 anyway, this is easily summoned. This lets you set up your graveyard or your next top deck. It also combos well with Blue-Blooded Oni
Run 2-3

Leviair, the Sea Dragon
Wind/Aqua/Xyz/Rank 3
2 Level 3 monsters

Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
1800/1600
Best use of this is with Tour Guide from the Underworld. Lets you summon your banished Mezukis and Plaguespreader Zombies which will go to the graveyard after you use them for an Xyz Summon or Synchro Summon meaning you will get to use them again your graveyard. Great overall but finding space for Tour Guide from the Underworld is hard in Zombie decks at the moment. 
Run 1-2 Only if you use Tour Guide from the Underworld or enough level 3's to summon it.

Other Relevant Extra Deck Monsters
Formula Synchron
Armory Arm
Ally of Justice Catastor
Armades, Keeper of Boundaries
Black Rose Dragon
Scrap Dragon 
Crimson Blader
Dark End Dragon
Mist Wurm
Wind-Up Zenmaines
Daigusto Emeral
Diamond Dire Wolf
Evilswarm Exciton Knight
Gagaga Cowboy
Maestroke, the Symphony Djinn
Number 50: Blackship of Corn
Number 66: Master Key Beetle
Number 101: Silent Honor ARK


IV  Engines  

T.G. Engine
2-3 T.G. Striker
2-3 T.G. Warwolf
0-1 Fire Formation - Tenki

Psychic Engine
2-3 Krebons
0-1 Psychic Commander
3 Emergency Teleport

Destiny Engine
3 Destiny Hero Malicious
1-2 Dark Grepher
0-1 Armageddon Knight
1 Reinforcement of the Army
Optional:
0-2 Destiny HERO Diamond Dude
0-1 Destiny HERO Dasher
0-3 Destiny Draw

Plant Engine
2 Lonefire Blossom
1 Spore
1 Dandylion
1 Debris Dragon

Lightsworn Engine
2-3 Lyla, Lightsworn Sorceress
1-2 Ryko, Lightsworn Hunter
0-2 Other Lightsworn Monsters
1 Black Luster Soldier - Envoy of the Beginning
0-2 Chaos Sorceror
2-3 Solar Recharge
1 Charge of the Light Brigade

Reptile Engine
2-3 Kagetokage
1-2 Masked Chameleon
1-2 King of the Feral Imps


V  Combos  

Need: Blue-Blooded Oni + Level 4 Zombie Monster on field (Easy to pull off with Zombie Master), 1 Zombie Monster in your graveyard.
1. Overlay Blue-Blooded Oni and the Level 4 Zombie Monster for Lavalval Chain
2. Detach Blue-Blooded Oni and send Mezuki from your deck to your graveyard.
3. Banish Mezuki to Special Summon Blue-Blooded Oni from your graveyard.
4. Use Blue-Blooded Oni's effect to detach your level 4 Zombie monster from your Lavalval Chain and Summon it.
5. Repeat Steps 1-4 until
6. You have 3 Lavalval Chain while 1 still doesn't have its effect used, now you can use it to send your last Mezuki to your graveyard for a 4th Rank 4, or if your other Zombie monster in the graveyard was Plaguespreader Zombie, you can send Destiny HERO - Malicious to your graveyard so that you could Synchro Summon a level 8 monster.

Note: More Combos will be added!


VI Deck Skeletons  


Destiny Zombies
3 Destiny HERO - Malicious
3 Mezuki
2-3 Plaguespreader Zombie
2-3 Goblin Zombie
1-2 Zombie Master
0-1 Blue-Blooded Oni
1-2 Dark Grepher
0-1 Armageddon Knight
0 or 2 Summoner Monk
1 Dark Armed Dragon

0 or 3 Zombie World
2-3 Mystical Space Typhoon
0-2 Book of Life
0-2 Forbidden Lance
1 Dark Hole
1 Book of Moon
1 Allure of Darkness
1 Foolish Burial
1 Burial from a Different Dimension
1 Reinforcement of the Army

0-3 Call of the Haunted
0-3 Fiendish Chain
0-4 Divine Wrath/Phoenix Wing Wind Blast/Raigeki Break
1 Solemn Warning
1 Torrential Tribute
1 Compulsory Evacuation Device
1 Bottomless Trap Hole

Note: More Decklists will be added

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